operaguy opened this issue on Jan 11, 2008 · 61 posts
operaguy posted Sat, 12 January 2008 at 10:29 PM
one of the challenges with GI of any sort is balancing the "global" lighting with the specular "highlighting and shadows." In this case the scene is lit with DoschHDRI light probe. In Carrara you can also kick in some 'built in' GI and AO.
If you do nothing else, you get really flat lighting, although the 'accuracy' is thrilling. So, you have to add in specular for highlights and shadows (depth). Then, the various kinds of lighting have to interact with shaders to get translucency, SSS, etc. (more depth)
so, since mostly I do "stylized" realism and animation in which hyperrealism is not wanted, I now see where the expertise would have to go to get this balance in a hyper-real still. I will be pursuing this avenue further.
I know this is a Poser forum, and Poser does have some of these elements. In fact, Poser has better support for HDRI lighting than Carrara. However, until Poser gets real GI and more advanced SSS and until its hair module can do things like the hair you see in these two images, I'll have to pursue it mostly in Carrara or 3DSMax.
The V4 model, however, which is the thing I came here to praise, is available to all Poser people. Again, if you like the bodies I am showing, I'd suggest considering getting the muscle morphs.
::::: Opera :::::