saus69 opened this issue on Jan 07, 2008 ยท 13 posts
saus69 posted Sun, 13 January 2008 at 7:25 PM
Just tried adding a custom diffuse texture to the helmet but I can't get it to work. I drew on the unwrapped map but when I use the material room to add this jpg as a diffuse texture, it comes out smaller than the helmet model.
What am I doing wrong?