lululee opened this issue on Jan 16, 2008 ยท 14 posts
manoloz posted Wed, 16 January 2008 at 11:52 AM
easier yet would be to model a cylinder and using a texture draw the curves in white with a smoothed brush against a black background and use that as a displacement map. A transparency map to clear out the "hollow" parts.
Could be done in minutes in Photoshop, or in the Gimp.
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