Zak666Williams opened this issue on Jan 13, 2008 · 10 posts
Peggy_Walters posted Sat, 19 January 2008 at 12:27 PM
Use the open ocean fracal for procedural terrains will give you a very real looking ocean surface. http://users.tns.net/~mwalter1/OceanScene.pdf
For the splashes, there are a few ways to go. Get Wabe's sea splashes from Cornucopia or get SeaVue from 3Dcommune, or postwork them.
http://www.cornucopia3d.com
http://www.3dcommune.com/
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