bopperthijs opened this issue on Jan 18, 2008 · 20 posts
dburdick posted Sat, 19 January 2008 at 5:54 PM
The fundamental problem is that Poser handles displacement maps incorrectly versus how virtually every other 3D handles displacement. The industry standard is that middle gray is 0, white is +1 and black is -1. In Poser, Black is zero, Middle Gray is +0.5 and white is +1. The workarounds suggested here are good ones.