Zak666Williams opened this issue on Jan 18, 2008 · 13 posts
wolf359 posted Sun, 20 January 2008 at 9:25 AM
Quote - Hmm, doing it frame by frame will take forever.
It all sounds complecated but I'll give it a shot with dgeeme
I'm going load a BHV file form human movements of to the riging of the Jtrout Emporor penguins,
last time i tried just adding a "Pose" and it streched the legs out and all kinds of wired stuff.
can you stop this for when i do my BHV movement?I chose motion capture becouse the movement will be better and I hate animating in poser.
:)
You must realize that any BVH file generated from the motion of a human will not translate properly to a poser penguin figure as the joint rotation info will likely be very Different so you are like wasting your time in this approach
A good test will be to try to use the penguin in posers walk designe
and apply one of the poser walk presets or even load his Cr2
you will find that he most like will no walk properly
as he is a custom figure.