imagination304 opened this issue on Jan 20, 2008 ยท 57 posts
BastBlack posted Sun, 20 January 2008 at 4:35 PM
Face Room 1) FaceRoom comes in Poser 5, 6. and 7, so if you own Poser, you already have it. 2) The figures it supports are all preset, so you don't need to set it up. 3) The Figures supported are: Miki 1 and 2, James 1 and 2, Koji 2, Apollo, Jesse 1 and 2. 4) You can not add any more figures into the FaceRoom. 5) The FaceRoom will recreate a texture from Front and Side. 6) Works inside PC and Mac Poser (but Mac Poser 5, and 6 users do not have the ability to use Koji 2, Miki2, Jesse 2, James 2, or Apollo, -- those are PC 6, 7 and Mac 7 only). Face Shop 1) FaceShop has more and does more than the FaceRoom. It's a whole level above the FaceRoom. 2) The preset figures are: V4 and M3. 3) It can import any head to morph and make textures, hell I even imported MillDog! lol. 4) The flip side to being able to import any head is that these heads are not preset for you, you must teach FaceShop where the eyes, brows, lips, etc are. And If you use a shitty reference, and do a shitty job lining up your dots and curves, you will get shitty results. The more practice you get, the better you will become. It also helps to read Tips and Tricks of people who have already figured out how to get better results. (Not to mention, some head Meshs morph better than others and/or have better UV maps) 5) FaceShop will create a texture from any crazy angle you throw at it! You are not limited to Front and Side. 6) Works outside of Poser in PC, Mac, and as a PC Photoshop Plugin. 7) What FaceShop does, unlike any other app, is the ability to work with reference images of any angle. This is a powerful tool. Speaking for myself, I don't use the FaceRoom at all anymore. I use FaceShop. I don't use raw morphs or textures out of FaceShop etiher, I edit my morph results in Blacksmith3D. And if I create my morph in another app (like Zbrush, Hexagon, Carrara, Poser Magnets, etc.), I use the FaceShop generated morph as reference guide to show me where my morph need to be. This is a HUGE time saver to me. I also use the FaceShop generated textures as guide as to where I should place the eyebrows and the hairline, ect on my texture maps. I prefer to create my own textures. In the end FaceShop is tool, and it's proven to be very valuable to me and time saver. So if you're really into creating custom characters, I think you will love it. bB