BlackSpartan opened this issue on Jan 19, 2008 · 37 posts
nomuse posted Sun, 20 January 2008 at 9:22 PM
Um...why not split them?
Quads are great. Tris are okay, especially for non-organics (they don't have to bend). Just avoid asterix's as they can sometimes show up in renders.
I should add -- quads whenever possible is good for Carrara, too. As of version 6 (or was it 5?) when you increase subdivision it does so with quads. But even more importantly, Carrara's line tools are not very smart about tris. Make a bevel or just extract an edge and it may get "lost" around the corner of a narrow tri. Quads don't have that problem.