AlleyKatArt opened this issue on Jan 21, 2008 · 12 posts
Cage posted Mon, 21 January 2008 at 1:24 AM
A joint pose for eyes is fairly easy, because you don't need to include the affectors for the head. Here's a sample, trimmed down from a .cr2. You may not actually need the smoothScale information.
{
version
{
number 5
}
actor rightEye:1
{
channels
{
smoothScaleY head_smooY
{
name head_scaleY
initValue 0
hidden 1
forceLimits 0
min -100000
max 100000
trackingScale 1
keys
{
static 0
k 0 0
}
interpStyleLocked 0
smoothZones 0.679025 0.689348 99 100
otherActor head:1
flipped
calcWeights
}
}
origin -0.013 0.662 0.03
endPoint -0.013 0.662 0.037
orientation 0 0 0
}
actor leftEye:1
{
channels
{
smoothScaleY head_smooY
{
name head_scaleY
initValue 0
hidden 1
forceLimits 0
min -100000
max 100000
trackingScale 1
keys
{
static 0
k 0 0
}
interpStyleLocked 0
smoothZones 0.687287 0.700101 99 100
otherActor head:1
flipped
calcWeights
}
}
origin 0.013 0.662 0.03
endPoint 0.013 0.662 0.037
orientation 0 0 0
}
}
===========================sigline======================================================
Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.