seanlo opened this issue on Jan 21, 2008 · 12 posts
LBT posted Mon, 21 January 2008 at 5:52 PM
Quote - Same would happen if there was a lot of irregularly sized and placed quads, but I'm yet to se a decimator that leaves you with quads.
I think this is likely the problem with converted dynamic clothes. It's resolved in simulation, but it takes a very long time.