imagination304 opened this issue on Jan 20, 2008 ยท 57 posts
fls13 posted Tue, 22 January 2008 at 6:08 PM
To make the texture in FS, use a 45 degree angle reference photo on the head, then mirror it. For the morph, use a direct front shot but that can be of any quality, since you're not using it as a texture. It's a 2 step process for a new character, but worth the effort.