BlackSpartan opened this issue on Jan 19, 2008 · 37 posts
BlackSpartan posted Tue, 22 January 2008 at 9:48 PM
I've been thinking of doing a sniper rifle, actually. Was wondering how I was going to get the scope done, preferably without having to tesselate some poor cylinder and create a horde of polys I don't need. The original rifle mesh is hopelessly snarled(at least right now), so it's going to be awhile before it again sees the light of day.
I have a lot more to learn before I can fix what my inexperience shredded in the first place. Was still a solid first effort, but I feel it could be far better than it is.
I made a second rifle for the kit, although I still have yet to make a magazine for it. Just figured out how to UVMap at all, so I'm still a little rough around the edges.
I'll have to try the Spline modeller when I do start in on that sniper, though. Methinks the lathe will help matters considerably.
Now that I think about it, I'm going to need it sooner than that... I still need to make rounds for the existing weapons.
Welp... Off to do some damage.
I'm going to get off my soapbox now, and let you get back to your day