whoopy2k opened this issue on Jan 22, 2008 · 18 posts
whoopy2k posted Thu, 24 January 2008 at 5:48 PM
This is a bleeding edge laptop. I got it last September, but it has kept up with the pack because I overloaded it at the time. I've got 4 gigs of RAM (though I’m running 32 bit, so you know the story with that), with a Core 2 Duo 2.4 Ghz T7700. The video card is an NVIDIA GeForce 8600M GS. Supposedly it is fully discrete and not relying on system memory.
I don’t really notice any performance difference when I’ve got hardware shading turned on. I can fly around the scene with my 3DConnexion mouse just as quickly and smoothly as I can without it turned on. But admittedly, I only have about 1 figure, several cloth items, and some strand based hair loaded. But it is a butt-load of hair. Once I add more figures I might have more trouble. But anyway, the shadow “problems” don’t really seem like a memory issue. Maybe I should pay a visit to the openGL settings as you suggested. Another thing is that changing the shadow settings on my lights in poser makes not apparent difference in the preview window.