Boni opened this issue on Jan 24, 2008 ยท 33 posts
dogor posted Fri, 25 January 2008 at 10:00 PM
Anyone mention using a transparent polygon with a texture of a figure on it. One poly and a transparency map. Place it anywhere and still get the right depth perception and shadow. You can put a whole crowd of those in scene but you would have to pre make them. I've never played with it too much but couldn't you even apply a bump map?