meltz opened this issue on Jan 27, 2008 · 4 posts
Morgano posted Sun, 27 January 2008 at 7:54 PM
Maybe...
For the light:
X-tran: same as figure (but see below)
Z-tran: same as figure (but see below)
Y-tran: same as figure + several (adjust, according to taste)
With the light still selected, go to the Object menu, then the Point At tab, and select the head of the figure, or experiment with selecting other body parts. Depending on the position of the camera, you may find that the lights give something more like the desired effect, if they are slightly adjusted towards the camera, using X-tran and/or Z-tran dials, rather than being truly vertical.
If the character is in an actual 3D room object, remember that the Y-tran for the light should be lower than the height of the ceiling. If it isn't, the illumination may show in the preview, but it won't in the render.