Forum: Poser - OFFICIAL


Subject: FaceShop 3.5 VS. Face Room

imagination304 opened this issue on Jan 20, 2008 · 57 posts


sdraun posted Mon, 28 January 2008 at 1:43 AM

Quote -
But maybe "others " can show you real cool good looking image from within poser ..
 

 

I agree that artists who show examples of  what Face Shop can produce can hide the ugly parts from view in their compositions. After all you can only show one angle at a time in a still and 99% of Poser users make stills, and should be satisfied with the Face Shop results.  But if you want to produce a avatar that is as good as the one you started with (i.e. James, Vicky etc) so you can use them in movies you need to make a face you can photograph 360. To do that you need to do a lot of post work and I have tried repairing the Face Shop face map with Photoshop alone which is like digging a ditch with a spoon. UV mapper isn’t much better nor Photoshop Extended (the most expensive). The best is a 3D paint program like Blacksmith 3D, or ZBrush. I use Deep Paint 3D which produces the results I am looking easily and quickly. Here are a couple of links so you can see the results. The first link will show the work flow and the second is a brief movie which will  show the avatar from different angles. And no, Bar-code, face room is not just as good because you need two photos and for my work that’s not an option.  I only use Poser to make movies and Face Shop is the only program that will let me make a character from any decent, single photo.
http://www.stevedraun.org/grant/grant.htmhttp://www.stevedraun.org/grantscreen/grant_fs.htm
Steve