Forum: Poser - OFFICIAL


Subject: V4.1 Vs. V4.0

Babboonboy2000 opened this issue on Jan 28, 2008 · 6 posts


kuroyume0161 posted Mon, 28 January 2008 at 3:40 PM

I attempted to mention this earlier but the change to the HTML editor here foiled my post.

The big difference between V4.1 and V4.0 is the new way that morph injection dials are handled.  In V4.0 and v3 Mil figures, the dials are in the CR2 for all time.  There are two sets: proprietary sets and user sets (for third-party morph creators).  One disadvantage here is that DAZ had to estimate the maximum of these that would ever be used.  Another disadvantage is that there is no tracking of which third-parties have used with user sets - so there is sometimes contention if using more than one third-party morph set.

DAZ's solution is new tech in V4.1.  Morph dials for injection are only added to the CR2 when the user 'installs' the morph set.  The advantages are that it removes limits on the number of morph dials, removes contention (as long as names are unique), and reduces the number of actual dials in the CR2 to only those which can be injected.  The disadvantage here involves updating the CR2 every time you get a new morph set.

If it were possible, a better solution would have been for the injection tech to create/remove the dial as well as the morph deltas.  Unfortunately, this is not possible.

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone