MikeJ opened this issue on Jun 09, 2001 ยท 24 posts
MikeJ posted Sun, 10 June 2001 at 1:31 AM
Ahh, I see, Jaager. That's perfectly uderstandable now considering the way the V .OBJ is set up, where MT's will almost always require the interaction of connected mesh parts in order to work properly. I noticed that last month when I first realized that with magnets you could create "symmetrical" morphs to apply to clothes as well as the body, but you would need to "spawn" MT's for every part, not only the target areas, or it would all be a waste of time. Thank you much for the info, though I should have figured that out, myself, which I didn't. ;) I also saw Traveler's recent "flow along curve" tutorials for millenial morphs with Rhino, and I have to kinda wonder how much of that was used in V2, not to mention waht contributions other Morph Masters such as yourself might have had to dowith this character? :) yeah, I'm nosey... I know!