LBJ2 opened this issue on Feb 03, 2008 · 75 posts
bantha posted Thu, 07 February 2008 at 10:59 AM
No problem with that, this stuff is complicated.
I do have both NGM products, yes. I would do the morphs with Silo, not Hexagon, but just that's no big difference. I don't need Morph Loader since I have Poser.
The tutorial is for making a morph for an unmorphed figure. If you export a shape which is already morphed, your new morph will have the old one too.
After loading your morph, try to set all other morphs to zero, and apply your new morph only to the morphed body part. So, if you use a full body morph, you would go to the body part you created your own morph and set the respective body morph to the same negative value as you have set the full body morph.
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