Forum: Poser - OFFICIAL


Subject: Anyway to smooth the normals between two objects that are not attached to each o

Zanzo opened this issue on Feb 09, 2008 · 5 posts


BeyondVR posted Sat, 09 February 2008 at 9:53 PM

There is an option in the render settings, under Manual, to smooth Polygons.  How well this works for you depends on the object.  If it has geometry that is too simple, parts will balloon.

On the Properties tab of each object you can uncheck the box for smoothing so it will not participate in the smoothing at render time, or you can also change the smoothing angle.  Hope this helps.

John