LocusSolus opened this issue on Feb 09, 2008 ยท 9 posts
RHaseltine posted Sun, 10 February 2008 at 9:22 AM
Have a look at the Advanced tab of the surfaces palette in D|S, especially the Lighting model option right at the bottom, or the free base shaders from DAZ (which are the same, but with extra settings available, or Pendragon's free shaders, or the non-free pwSurface shaders. Using those it should be possible to get much enhanced renders from D|S