Mesh_Magick opened this issue on Jun 11, 2001 ยท 62 posts
rtamesis posted Tue, 12 June 2001 at 1:35 AM
First of all, you have to define what exactly you want to do and what your expectations are realistically. If all you want is to create still images that look like the graphic illustrations on a bookcover or a magazine, then I agree that Vicki and Mike, a good set of textures and Photoshop will fill the bill nicely. However, if you want to create photorealistic images that fool the viewer, then you either have to be a master at Photoshop or need a more expensive 3D software like 3DMax, Lightwave or Cinema 4D capable of high quality rendering of complex lights and shadows and global illumination. If you want to do serious character animation, then you have no choice but to go for high end software packages like the above or Softimage or Maya, in which case you'll need some serious hardware, RAM and disk space. Sure, Daz could create a high resolution model like those depicted in Final Fantasy, but will people here be willing to pay the price in terms of hard disk space and RAM required to load these models and their textures? People already complain about Victoria and Michael, and they have nowhere near the polygon resolution of the models used above or in movies like Shrek. How will Daz even recoup their investment if such is the case? The best that Curious Labs can do with Poser is to continue to provide ways to link Poser with high end 3D packages such as what they've done with 3DMax and lightwave to allow Poser users who want to go the extra mile at photorealism to utilize the animation and rendering capabilities of those packages.