Forum: Poser - OFFICIAL


Subject: Can READSCRIPT used in a CR2 file,import PZ2 file character?

LBJ2 opened this issue on Feb 19, 2008 · 59 posts


LBJ2 posted Tue, 19 February 2008 at 7:32 PM

> Quote - > Just an after thought. The readScript line reads: readScript ":Runtime:libraries:Pose:Julla:MYTOON.pz2" > > I don't supose it should read: > > readScript ":Runtime:libraries:Pose:Jullia:MYTOON.pz2"

Hiya Lesbently and everyone else :)

And thanks for the replies.

I tried the simple brilliant debugging method above sugessted by Lesbentley.
Why dident i think of that lol..keep it simple stupid... the KISS method.

Modifying mytoon.pz2 to only contain a 45 degree turn of the head.

It works :)

So i know now that its my mytoon.PZ2 file that contain something spooky.

mytoon.pz2 is made with a utility for D|S called "Daz poser format exporter"
i think its a scripting thing.

But mytoon.pz2 works perfect when i use it by selecting v4.2++Muscle character.
And then select "Import from the file menu" and click mytoon.pz2.

Or simply copying mytoon to the runtime/pose folder, and then double clicking its icon works fine too. But NOT when implementet in the above mentioned and modified version of v4.2.cr2.

But one thing is for certain. That "Daz poser format exporter" does something to the PZ2 file...
that readScript dosent understand.

But we know the readScript command works fine if adding a pz2 custom dialed pose, as argument.

How do i attack this.. the mytoon.pz2 is BIG... heh... 560 kb.

If i try to edit mytoon.pz2 in notepad, i looks like it contain binary data and script text mixed among each other..... starnge square boxes aso.... is that normal?

Try look at the attached picture..

If i only view it... it looks like normal scripting.

I attached a picture of that too

Best Regards
LBJ Denmark