LBJ2 opened this issue on Feb 19, 2008 · 59 posts
LBJ2 posted Wed, 20 February 2008 at 5:16 AM
Quote - But mytoon.pz2 works perfect when i use it by selecting v4.2++Muscle character.
And then select "Import from the file menu" and click mytoon.pz2.And it works fine when you apply it from the pallet. This sounds very strange to me, I would have thought that if it works from the pallet it should work from readScript. Are you absolutely sure the path in the radScript line is correct, I think it is probably case sensitive, by which I mean that "Julla" and "julla" are not the same, neither are "MYTOON.PZ2" and "MYTOON.pz2".
Nope its not a case sensitivity problem.
When i ... suggested by you....replaced my original content in MYTOON.PZ2...with a simple 45 degree turn of the characters head.. it all worked perfect. Both my "v42++muscle.cr2" and "mytoon.pz2".
Both files did all the was told.
Quote - Perhaps svdl is right and the comment lines are the problem.
Yes SVDL is right ... there are SOMETHING in mytoon.pz2 .. that readScript refuse to understand. It might be the comment lines.
Quote - I'm grasping at straws here (slim chances). Do you have multiple Runtime folders, if the MYTOON.PZ2 is in a different Runtime that could be the cause.
Nope only 1 Runtime.
But i considered having more, since i have +500-1000 things installed, and i cant find my stuff anymore since the content list is 1 mile long :)
Quote -
You could try rebuilding the "MYTOON.PZ2" by a different method. First make sure the original "MYTOON.PZ2" is backed-up to a safe place. Apply "MYTOON.PZ2" to your figure from the pallet, or by import. Save a pose for your figure using the "Include morph channels in pose set?" option. Save it to RuntimelibrariesPoseJullaMYTOON.PZ2.
Im a D|S 1.8.2.1 user :) so it might be called "Pose Preset" in D|S i think.
pose preset in D|S is a *.dsb file. *.dsb has binary content only.
But i can use my "Daz poser format exporter" utility to export it to a PZ2 file if thats what you mean?
I bought poser 6(for future rigging purposes) last week from this store, for 100 bucks including freight. http://store.purplus.net/poser6.html
But since the shop is in the US and im in northern europe, it will take 14 days to get it.
So it should arrive next week.
Quote -
Before you go to the trouble of stripping the translations and rotations out of this file, test it by applying the v4.2++Muscle.cr2, to make sure it sets the morphs.
v4.2++Muscle.cr2 is working perfect, it always did. It load v4.2, apply base v4, apply ++ morphs
and aply muscle morphs. That part works perfect. And i can double click it as a icon in the content/daz people folder.
Quote -
If it does set the morphs, download and install the free utility "Morph Manager 4" (MM4). Load your new pz2 in MM4 click the "More Options" button, select "Delete all channels from file", this will delete all channels except the morph (targetGeom) channels. Save the file back to disk.You can get MM4 from:
http://www.morphography.uk.vu/dlutility.htmlWhilst you are there also get "CR2 Editor 1.51" by John Stallings it can be very useful for editing poser files. You might also like to get another free cr2 editor "CR2Builder" from:
http://www.geocities.co.jp/Bookend-Ohgai/9483/tool/CR2Builder/index.htmlAnd you should have a good text editor, EditPad Lite is quite good, and it's free. You can get it from:
http://www.editpadpro.com/editpadlite.html
Thanks for the recommendations. I will download these 4 utilities.
And try to strip the mytoon.pz2 as you describe.
I will post result as soon as it is tested.
Best Regards
LBJ Denmark