Forum: Poser - OFFICIAL


Subject: What is the point of Aiko 4???

thefixer opened this issue on Feb 21, 2008 ยท 64 posts


grichter posted Thu, 21 February 2008 at 9:21 PM

I happened to like A3, with various character morphs that made her look realistic-human, for one reason she was short and looked natural around D3 and M3. Plus she seemed to get a lot of clothes either first or that V3 didn't get. Granted my opinions on clothes were formed pre Wardrobe Wiz 2 Yes you can scale V4 down and I have made a several scenes where I have scaled V4 down to 90 percent. But out of the box V4 and now A4 are taller then D3, which logically seems strange to me. I also hate A3 because the minute you try to put an expression to her face, make her smile. Her teeth just didn't look right for a realistic character.This appears in all the testing I have done so far to be moot in A4. She can smile and not look goofy. Pay close attention to the readmes and what daz is saying. 1.) there is something different in the way her teeth function that I haven't gotten into yet. 2.) Daz states that some V4+++ Morphs when mixed with A4 morphs are not going to work-look right. There is a thread on Daz about distortion when making A4's glute bigger using the V4+++ morphs. I think it has to with the fact that A4's waist is higher then V4's. I assume others will appear be reported in the coming days and weeks. There seems to be an eye issue when you point A4's eyes at something like a camera. There are pics posted in the Daz forums where poeple that have tried this and things like her eyebrows and teeth become unparented or don't follow head movement anymore. What some Daz staffers are posting in Daz forums is don't use the point at with A4's eyes. Not sure if this is just a Poser, C6, or DS issue; or it effects all programs. Seems very limiting to me for what is supposed to be a new character. IE Move forward, not backwards in character progress. I was hoping for the armpits to be fixed on V4.2 by Daz (vs a 3rd party morph). IE: rather have a factory fix to the mesh, then an addon. That problem now is carried over to A4 unless you add the fix. As time goes foreward I believe vendors will make morph options to solve some of the issues like the glute distorion and this is good as it will give V4 more options. Some of the expression packs and pose packs that come with the bundles have some major issues as they screw with the FBM's and FHM's. One pose pack it appears even has some tearing of the mesh at the armpit based on how the arm is posed (pics posted in the Daz forums by others). Not good and not QC'd very well it would appear at first blush. Based on all the installer issues and the above I am begining to wonder if Daz rushed V4.2 and A4 to market to get a jump on something they got wind of that EF, now SmithMicro is going to release shortly. Sort of get the first shot off and steal as much thunder as possible to protect their franchise. If this is the case, then it might shape up to be a rather interesting Spring-Summer.

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"