Forum: Vue


Subject: preferred modeller?

claus01 opened this issue on Feb 20, 2008 ยท 35 posts


claus01 posted Sun, 24 February 2008 at 2:14 AM

Quote - Well, maybe what you COULD do is some compositing... This might be easier than you think if we're talking about a flyover.

Vue6 Infinite has a Sync plugin where you can bring in camera data from other apps (C4D is one of the - also Max, Maya, etc.) So in C4D you can fully animate your ship flying through the air, maybe changing configurations during flight - example: like an F-14 Tomcat folding its wings back to go supersonic, then bursting forward even faster and leaving the camera behind.

In C4D you can set up your camera data and path, the animation of you model, and render everything out with an Alpha Channel.

Bring the camera data into Vue and create the environment it is flying in/through/over and animate THAT using the C4D camera. Bring it into something like After Effects and slap the 2 together, and you can also add other atmo FX, particles, birds you fly past, etc.

This would also go faster as each app would render its respective setups faster, rather than doing it ALL at once with FX, etc. which would chew up your computer's processor.

Did that make sense? I hope so - good luck and have fun!
-Lew ;-)

Thanks a lot, that made a lot of sense. As long as you don't have shadows from C4D objects on Vue scenery composing is a good and fast way to do it.
Combining objects from the two sources makes me wonder about render speed. How do the render times compare of a Vue scene rendered in Vue and the same scene rendered in C4D?