Ricky_Java opened this issue on Feb 21, 2008 · 18 posts
dburdick posted Tue, 26 February 2008 at 11:25 AM
Terrific explanation bagginsbill. Yes, I have long been searching for the holy grayle of how to get Poser to use world mapped coordinates for textures. In Vue, this is quite easy as materials support manny different type of mapping modes including World Coordinates. Could you post a small example of how you would for example set up a node configuration to map a simple texture to tile or project using World Coordinates? I've tried to use the various image projection modes in Poser but with no success. Thanks.