Forum: DAZ|Studio


Subject: How to get reflections

DigitalDreamsDS opened this issue on Feb 23, 2008 · 7 posts


shotgung0d posted Thu, 28 February 2008 at 7:55 PM

The reflecting surface might need to be tweaked a bit. Here's some generic settings for "Real" reflections to help you get started.

Specular
Glossiness - 100%
Color - RGB 192, 192, 192
Strength - 100%

Reflection
Color - RGB 192, 192, 192 (No map)
Strength - 75 to 95%

Lighting Model
Glossy Plastic

Like I said those are generic settings for a near mirror-like reflection. Yes you will need some light and something there to be reflected. Start with those and make adjustments as needed to get the desired effect for your scene. Hope that helps.