Forum: DAZ|Studio


Subject: Is an underwater/surface split view possible in DS?

Greywolf Starkiller opened this issue on Feb 29, 2008 ยท 25 posts


RHaseltine posted Sat, 01 March 2008 at 9:59 AM

I suspect you'd need to do two renders and join them - the trouble is that passing through the water surfaces should refract and reflect the light and D|S won't do that - you need a higher-end application that can do things like photon tracing.