Forum: Poser Technical


Subject: Custom Morph Conversion?

Iuvenis_Scriptor opened this issue on Feb 17, 2008 · 18 posts


Gini posted Sat, 01 March 2008 at 12:08 PM

Quote - > Quote - That was going to be my next question, vis-a-vis the ethics.  It still might be a good idea, though, to make things a little easier on me personally.

So if it's illegal to redistribute them, then why would making it easier for you to repackage them be a good idea?

If you are creating stuff for yourself, that's a LOT of additional work with no payoff at all.

The pay-off is stripping a 96meg cr2 down to 15meg. After I had a hair fig on that 96megs and a very minimal outfit it became 156megs and my system was slowing and that was only the fig, no props yet or anything else in the scene.(Im on a 3year old Mac Powerbook w/2Gig ram... not a powerhouse  computer these days ) 
 
I do this with PhilCs PoserToolBox, it takes less than 1/2 an hour to export/import the FBM as a morph target  and then I just inj the BaseMorphs back in for expressions in my new stripped  cr2 .  Not a LOT of extra work.
 I ONLY do it for myself and it is well worth it considering at the mo I'm having a ball making custom characters for myself  using Capses Morphia, V4.2 Base morphs , Aiko4, the++Morphs and the Muscle morphs all together .... just looking at the parameter windows with all that loaded  gives me a headache after an hour  ;)

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