Subject: How to combine textures and create a mask...?
DarkEdge opened this issue on Mar 01, 2008 · 6 posts
Angelouscuitry posted Sat, 01 March 2008 at 5:31 PM
Plug the other texture into the Value_2 node, of the Blender; and whatever is white, on the mask(like my Image_Map 2 node) will allow your second texture to show through. And/or show us a screenshot.