Cage opened this issue on Feb 27, 2008 · 15 posts
Cage posted Sat, 01 March 2008 at 11:02 PM
Oh, frustrum culling and all that. Right. I think I have some sample code lying around somewhere for that sort of thing, from when I was trying to program a 3D game in Game Maker.
But it wouldn't just be a case of finding the distance to the camera for each vertex? See, I tend to make rather simplistic assumptions about things like this before I stumble into them.... LOL
I hope to experiment with these ideas soon. If anyone else wants to jump in ahead of me, feel free. :D
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.