I have Bryce and Carrara 6.1, but I'm stubborn. I started this in DS, and
figured I'd finish it there, with a bit of trickery. Here is the first test using
a remapped cube with each side a separate MAT zone. Applied the water
to the top, transparented all other sides but the one facing the camera.
I put that at 50% transparency. Threw in the fogbox, but you can see
that didn't work due to the dim shadows on each layer. It didn't really
need it, but I wanted to see how it looked. Now I need to figure out how
to caustic light the scene above and below, as well as water ripples.
As I said, I'm a stubborn cuss. :) I do have Poseray, just no time to learn
it. So much too learn, so little time. DS can fake caustics, though I think
you need the uber spotlight, which I DO have, for doing it.
Greywolf