Susan_Carter opened this issue on Feb 18, 2008 · 9 posts
kuroyume0161 posted Tue, 04 March 2008 at 4:15 PM
I'll just qualify your statement, Conniekat8:
Rigging is usually a PITA for your average 3D user. ;)
I have yet to meet a rigging system that was easy to get good results. Anybody can add bones and restrict them by point or polygon set and get 'results'. But a good rig requires experience and skill. Poser's requires a bit more specialized experience since it uses a system unlike any other.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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