Medzinatar opened this issue on May 26, 2006 · 8 posts
dburdick posted Fri, 07 March 2008 at 2:10 PM
Quote - You can also add some parameters to a figure, prop or null and retrieve them .
actor.CreateValueParameter(etc)
Sounds like an intriguing alternative. How would you do this via a mat pose injection (.pz2) file?