Forum: Carrara


Subject: So Close...

brenthomer opened this issue on Jun 12, 2001 ยท 12 posts


AzChip posted Wed, 13 June 2001 at 1:37 PM

I think it may be a combination of the two issues: size of the camera object and the raytracer vs. hybrid renderer. Now that I hear the details (dropped poly's at the edge of the frame) I think it's likely the hybrid issue. That used to be a HUGE problem in Infini-D (some of the code from which still lives in Carrara, I think). Keep us posted!