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Carrara F.A.Q (Last Updated: 2024 Nov 28 3:44 pm)

 

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Subject: GND4 and Morphs++...... Anyone else having trouble in C6.1 w/ V4.2?


Joe-B-Wan ( ) posted Sat, 08 March 2008 at 4:38 AM · edited Sat, 30 November 2024 at 4:34 AM

I've been having a lot of trouble getting third party morphs to even inject into V4.2 in C6.1Pro.

Now I'm really getting frustrated. I just spent $25 on Blackhearted's very nice, but expensive GND4 and Carrara just doesn't want to play nice with her. I can't get the morphs to inject at all directly in C6.... Annoying, but let's see what I can do to fix it.

First, I tried injecting the morphs in D|S and they worked fine. I imported the D|S scene with GND4 preloaded. OK, now I've got her in there. I go ahead and inject all of the Morphs++ to have better controls on her. They inject fine, but there are several things that don't work now. Things like the ERC morphs attached to the "eyes up-down" no longer work when I pose her eyes. It also appears that automated joint & muscle flexes are not working as her joints look horrible when posed.

Next, I tried pre-loading V4 with GND4 & Morphs++ in the D|S scene and the results were the same.

The only idea I have now would be to install V4 in Poser7 and save out a new CR2 of V4 pre-loaded with GND4 & Morphs++.

If anybody else has any other suggestions, please share them. I know from reading other posts over in the DAZ forums, I am not the only one having these issues.


Joe-B-Wan ( ) posted Sat, 08 March 2008 at 6:22 AM

OK, for anybody else having this kind of trouble, if you have Poser just save out your pre-injected GND4 (or presumably other third party morph) as it's own CR2 and then you can import that CR2 in C6 and everything seem to work fine.

Hopefully I'm not the only one too stupid to figure this out earlier, but I really just didn't want to have to use Poser anymore>


MarkBremmer ( ) posted Sat, 08 March 2008 at 8:19 AM

 Not being stupid at all. You shouldn't have to do what you did to make it work. I suspect this may be fixed in an incremental update.






Joe-B-Wan ( ) posted Sat, 08 March 2008 at 6:10 PM

Quote -  Not being stupid at all. You shouldn't have to do what you did to make it work. I suspect this may be fixed in an incremental update.

Thanks Mark. I hope you're right.


pjz99 ( ) posted Tue, 11 March 2008 at 11:23 AM

Quote - Things like the ERC morphs attached to the "eyes up-down" no longer work when I pose her eyes.

This seems to be a flaw in the DAZ installer, I had this as well in Poser.  The way I fixed it was to completely remove all files related to V4 from the !DAZ folder (be careful if you do this) and reinstall V4.2 only.  You may want to contact DAZ tech support for more info.

My Freebies


Joe-B-Wan ( ) posted Tue, 11 March 2008 at 2:53 PM

Quote - > Quote - Things like the ERC morphs attached to the "eyes up-down" no longer work when I pose her eyes.

This seems to be a flaw in the DAZ installer, I had this as well in Poser.  The way I fixed it was to completely remove all files related to V4 from the !DAZ folder (be careful if you do this) and reinstall V4.2 only.  You may want to contact DAZ tech support for more info.

No, it's not V4. I know other people have had similar problems with her, but my V4.2 instal was pretty painless. This was a C6.1 specific problem. Everything worked properly in both Poser7 and D|S.

The work around of saving out the preloaded V4.2 with GND4 and Morphs++ worked well. All of her advanced features worked great in C6 after I imported the preloaded figure, so I'm all happy now.

This should presumably work for any FBM the doesn't want to inject properly in C6. It just means you have to open up Poser and do a little prep work first.


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