Trepz opened this issue on Feb 01, 2008 · 30 posts
Xpleet posted Sat, 08 March 2008 at 8:44 PM
Hello everyone.
The same problem was adressed in Cajomi's own GC² forum.
From Cajomi himself, he suggest using a 16 Bit TIFF from a texture map! That should bring you excellent results!
Are you guys actually using flowmaps? I have very bad results with flowmaps from GC² when i'm not using distant looks for terrains. Gets really washed when zoomed in.