Forum: DAZ|Studio


Subject: Is an underwater/surface split view possible in DS?

Greywolf Starkiller opened this issue on Feb 29, 2008 ยท 25 posts


Madbat posted Sun, 09 March 2008 at 1:40 AM

OK, I see what you're doing. The light reflected on the water is bright, but dimmer under water. Also, surface specular viewed from below isn't as bright I believe (?)