Lyne opened this issue on Mar 09, 2008 · 83 posts
philebus posted Sun, 09 March 2008 at 6:12 PM
Ikendall,
Under General Preferences (ctrl+G) go to the misc tab and make sure the "Use external binary morph targets" box is checked, then save the cr2. This should create a very small cr2 (238kb) and a PMD file (40,702kb). The PMD file will contain all of the morph targets and saves resources by loading a morph from this file only when you turn its' dial.
I'm using a fairly old machine with a single Celeron D 2.8 processor with 2Gb of RAM and this seems to do the trick for me. I haven't used more than one V4 in a scene yet but I have used it with 2 other Unimesh figures, all clothed and with hair. On the subject of clothes, some items (including some hair items) also have a lot of morphs and so are worth saving out with PMD files as well.
Hope this helps.