pauljs75 opened this issue on Mar 11, 2008 · 10 posts
MarkBremmer posted Tue, 11 March 2008 at 10:26 AM
For coarse treads, like on a tractor, I'll do some low poly vertex modeling and then use Carrara's sub division smoothing.
Dwarg, using displacement mapping does increase poly count, but only when you enable it. So, you can still work with a fairly lightweight model and then click a switch at the end.