Forum: Poser Technical


Subject: Custom Morph Conversion?

Iuvenis_Scriptor opened this issue on Feb 17, 2008 ยท 18 posts


Shain posted Tue, 11 March 2008 at 11:02 PM

I'm a little new to actually creating characters, so I don't quite understand everything being discussed here. However, I think my question is related...

I am interested in doing something like what is seen in the V4 character Aurelie:
http://www.renderosity.com/mod/bcs/index.php?ViewProduct=62319&

Aurelie uses a custom head morph that is injected and has a neat little dial.

I want to make sure I am comprehending this correctly - As I understand, I CANNOT use this method for a character I plan to sell if I achieve said morph simply by spinning dials provided in the morph++ pack.

And in that case, theoretically, couldn't someone simply spin the dials, then use deformers/magnets/an external program to merely manipulate a tiny part, say, pulling the nose out a tiny bit, and call it custom?

I'm not looking to be shady, I just tend to be a person who has a need to understand things completely with perhaps a bit too much curiosity. I would love to have more knowledge on this particular issue since it is new to me.