Trepz opened this issue on Feb 01, 2008 ยท 30 posts
Xpleet posted Wed, 12 March 2008 at 3:43 PM
Quote - I am playing with the GeoControl 2 BETA right now and am quite inpressed with the detail the 16bit gives you.If you can get it better than that then WOW is all i can say(;
Don't quite all Terraingen have 16bit by now ? :D
GeoControl2 can export 32 bit raws ( I heard that it isn't much of a difference tho unless you want to re-import stuff )
What I am really looking forward to is the 8192 size terrain.
GeoControl builds terrains much faser than the other Gens that I have used and exporting 4000er Terrains atleast for my midrange dualcore and 2gig ram is not a bit of a problem.
I don't know about the coding but If it goes like this on 4096 I wouldn't see a problem with exporting 16k terrains as far as Vue is concerned.
What is the difference between project Texture Maps and normal texture maps. I noticed that an UV node can't be linked to a projected map. I yet have only used normal texture maps with an UV node.
Also I never had that terrain border messing up as reported by many people.