pakled opened this issue on Mar 15, 2008 ยท 19 posts
Dajadues posted Sat, 15 March 2008 at 11:53 PM
What I do is make a prop folder for it and import the obj to it and save it as a prop file, then, apply the textures to it via material room and save it again with the textures on it.
Save the folders as a runtime of it's own and zip it up and the freebie is ready to go.