Forum: Poser Python Scripting


Subject: Moving morphs between different figures

Cage opened this issue on Dec 20, 2006 · 1232 posts


Cage posted Sun, 16 March 2008 at 2:16 PM

BTW, I think the actor edge problems I reported above were probably due to the clearing of the match distances list at the end of each loop, and/or the use of the -1 screening, as noted a page or two ago.  I did add code to optionally loop through neighbor actors, but there's no point in the process where TDMT tries to avoid multiple hit references or consider better hit options, between actors.  The loop structure of linecast (and possibly linecast_loop) needs some revision before multiple actors can really be handled effectively, I think.  Ideally, we would virtually merge the geometries and sort out the hits at the end (hence my thoughts, up there, about using vertex and poly class objects to map between actors and tri/poly types).

Oh, and I'm running Poser 7 on Vista (sigh).  I wouldn't be surprised if Vista is somehow to blame for my .pyd error.  Why not?  It messes up almost everything else....  Cough....

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.