![](https://live.cdn.renderosity.com/forum/_legacy/file_180187.jpg)
There is some really great stuff there Ghost. As far as making Michael look different, I think the two above are 'really' cool especially for ethnicity. The one on the right looks about 24, which is pretty young for Michael. Maybe the problem with him in the first place, is he was modeled on a particular face. Not that there is anything wrong with that face, but Vicky, the original face was quite bland. A lot of people said they couldn't make her look pretty. I never found that problem. I think in the case of a new male model, versitility is the key. A lot of morphs obviously, but a face that can be morphed without a lot of trouble. Michael for example has a strange nose tip that is extremely difficult to get rid of even in 3D Max. It would have been a different story if he had a rounded nose tip as you could square it off much more easily. The P4 man IMO, as I stated earlier, was good in his day but looks pretty plastic now. The best I ever got was old 'Elric' here...LOL I think a good texture makes a great difference and can also hide a multitude of sins in the original mesh, but I really do believe that variety in a Poser model comes from the capabilities to morph a character from the geometries outwards. In This pic 'Elric', he has no texture on his face apart from a bump map. I would love to recreate him with Michael, but i think that V2 would stand a better chance. As soon as I saw the 'Hag' morph, I thought of him...