DarkEdge opened this issue on Mar 17, 2008 · 28 posts
kuroyume0161 posted Mon, 17 March 2008 at 11:07 PM
What kind of rig skin-weighting results from the COLLADA export-import? I can't imagine that 3DSMax has comparable bend deformations to Poser's proprietary Joint Parameters. Are they a good compromise?
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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