Forum: Poser - OFFICIAL


Subject: Questions about the Poser 7 collada exporter and 3ds Max...

DarkEdge opened this issue on Mar 17, 2008 · 28 posts


Conniekat8 posted Tue, 18 March 2008 at 3:39 PM

Quote - Is everyone on the same page here?

There's no such thing as Collada for Poser.
What you need to do to take advantage of Collada is open your Poser scene or poser content in DAZ studio, and then export.  I believe that in DarkEdge's question 'Poser' stood for Poser Content export to Max, rahther then export from Poser (program) itself.  Seemed like an extension of a thead from few days ago... IIRC, DarkEdge participated in that thread as well, so I assumed he already knows it's a Daz Studio thing.

Kuroyume, as for your question about joint parameters/weight maps, I can't say I've analyzed them. However, the bending that you get using inported rigging (it's a set of bones with a skin applied to it) loks fine to me. Bends at least as good as it does in Poser.

Collada comes with Daz Studio 1.8 and higher.
Collada Max can be downloaded here: http://www.feelingsoftware.com/component/option,com_docman/Itemid,80  
(Plead read install instructions thoroughly)

Hi, my namez: "NO, Bad Kitteh, NO!"  Whaz yurs?
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