Diogenes opened this issue on Mar 22, 2008 · 71 posts
pjz99 posted Sun, 23 March 2008 at 9:53 AM
I tend to agree with Niles, your original modeling work was going along gangbusters and you were kicking a lot of ass there. Not really any incentive for you to put tons of effort into rigging somebody else's mesh when your own is as good as it is, except for play. People who want to use your figures wouldn't be able to share conforming clothing or textures between them anyway (although you might consider trying to match your original figure's UVmapping to one of the popular standards)