skee opened this issue on Jun 14, 2001 ยท 10 posts
Director posted Thu, 14 June 2001 at 2:54 PM
Heck with the P4NF mesh you can do a lot. What I'd like to see is multiple layered skin textures with varied levels of transparency and refraction. An oily outer surface layer, surface defects like scar tissue, inner layers with pigmentation and freckles, followed by deep inner layers with vascularity. That way with a very strong light you could get more detail to appear in a character.